Unfortunately The main problem occurs when gaming and using Teamspeak. Not able to ping or run a tracert to the destination because it blocks these functions. Teamspeak alone packet loss is average of 10% PL and will go as high as 60%. Not sure about the main game I have problems with Battlefield 2. I can run that fine for up to an hour max, then ping starts to increase dramatically with major lag, then I have to quit. Benn trying to get my cable company to do something about it, but Everytime I get them on the phone, they run a few pings and no problems are found. Probably just have to cancel and go to dsl if the problem persists. I will continue to run the pingplotter tests and capture screenshots of my application packet loss and hope for the best. Thank you for taking the time to help.